When your hero hall reaches level 3 you can put an Aid on that hero. The aid only adds a bonus to the hero (they do not visibly fight alongside them in battle). At hero hall level 5 you can have two aids. Aids grant a percentage bonus to HP or ATK and also grant an additional passive bonus (only rare/epic heroes have passive bonuses). The passive bonus increases in levels and is dependent on the aid heroes main skill level.
- FIRST AID GIVES HP BOOST ...% (HERO HALL 1)
- SECOND AID GIVES ATK BOOST ....% (HERO HALL 5)
- THIRD AID GIVES HP + ATK BOOST ...% (HERO HALL 17)
Aids increase a heroes HP or ATK by a certain percentage based on the Aid's level. The first aid slot grants an HP bonus, the second aid slot grants an ATK bonus. The bonus percentage is the same for each category.
Hero aid bonus by LVL of aid
Types of Aid skillsEdit
Below is a list of aid skills. Each hero has a different aid ability.
|Ancient Remedy||Barrier Pith||Covert Forces||Crimson Crossings||Dark Blessing|
|Increases deployed sharpshooter mercenaries HP by %||Increases deployed Ox Warrior number of mercenaries by||Increases a deployed hero ATK by %||Increases a deplyed hero HP by||Increases deployed hero's ATK by|
|Demented||Dragon Core||Evil Epitome||Flight Focus||Impregnable|
|Increase the ATK of deployed hero's mercenaries by %||Increases deployed colossadrake number of mercenaries by||increases deployed Exceutioner number of mercenaries by||Increases deployed willy fox number mercenaries by||Increase deployed warrior mercenaries HP by %|
|Lethal Lash||Magic Mass||Reapers Vessle||Salvation Troops||Zephyr Strike|
|Increases deployed warriors mercenaries ATK by %||Increase Deployed wizards mercenaries by||Increase a deployed Heroes HP by||increases the number of mercenaries a deployed hero can carry by||Increases deployed sharpshooters mercenaries ATK by %|